Be selfish. Be good.

January 2, 2009

Yesterday, my friend Michael posted an article about the (im)morality of piracy. I can’t say how much I respect his lifestyle choice with regards to this. And it’s one reason I’m writing this post.

The other is an article I read about a man who treated his mugger to dinner. No kidding.

Besides the obvious crazy-man sensationalism of the story, why is this important to me? Because it exemplifies the reasons behind my being so honest and trusting. My honesty has ended relationships before (if honesty kills a relationship, it was already doomed), kept me out of jobs and insurance policies, and carried other minor nuisances.

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Out with the old. In with the real.

December 12, 2008

By now, my readers (all five of them) must have noticed I stopped writing reviews. That blog certainly didn’t last long. I have to admit, though I like playing games, when it comes to writing about them, I just don’t give a shit.

They’re video games. They’re fun. But, the merits and failings of them are hardly world-changing topics. So, I’m going to try something a little more valuable. More valuable to me and, hopefully, more valuable to you.

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Look ma, I’m a drummer!

October 14, 2008

I’m a music nut. Really, I like my music. I like to play it, and I like to play it loud. I live on the 7th floor, but it doesn’t stop me from cranking up Rock Band and stomping on the foot pedal like a madman. I haven’t had any complaints. Yet. Maybe my neighbors are dead, and nobody knows it… Read the rest of this entry »


Review: Spore – Child’s Play

September 26, 2008
Spore. Eight years in development. Three years of hype. It’s a shame it doesn’t live up to either. This game was created by Maxis, the same people that brought us The SIMS – and looking back further in history, SimCity, SimEarth, SimAnt, SimLife, SimFarm, SimHealth, … I’m still waiting for SimKitchenSink. They have a long history of simulations, and I can’t judge them on the quality of Spore in that realm. But, I played SimEarth, SimCity, and The Sims, and I remember there being a lot more to those.

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Review: Too Human is Too Average

September 16, 2008
I remember the days of Diablo 2. Those were good days. They were so good, in fact, that they spawned a range of clones, ports, and mostly failed attempts to use some of the better features. Too Human, sadly, is one of these attempts. I do give the developers props for an otherwise decent game, though there are issues.

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